Students start with learning what augmented reality is and how to use it in school for learning purposes. In middle and high school, they transition into learning the differences between augmented reality and virtual reality, and they begin to create these experiences using metaverse.


Curriculum Offerings

Grade LevelCurriculumVirtual Offering
K – 2Experience AR/VR (Botzee)
3 – 5Exploring AR and VR (To be Determined)x
6 – 8Creating AR and VR Experiences (Cubelets) 
9 – 12Augmented and Virtual Reality Worlds (To be Determined)